Wati, Iin Indah Aris Effectiveness of Gamification-Based Mobile Application in Improving Dental and Oral Health Knowledge and Behavior Among Elementary School Children. (Unpublished)
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Abstract
This study aimed to determine the effectiveness of gamification-based mobile applications in improving dental and oral health knowledge and behavior among elementary school children. One hundred and twenty elementary school students (aged 9-11 years) were randomly divided into two groups: the treatment group (n=60) using the "DentaKids" mobile application, and the control group (n=60) receiving conventional education for 4 weeks. Knowledge and behavior were measured using validated questionnaires, and oral hygiene status was assessed using the Oral Hygiene Index-Simplified (OHI-S) before and after the intervention. The results showed significant improvements (p<0.05) in knowledge scores, tooth brushing frequency, and OHI-S scores in the treatment group compared to the control group. In conclusion, gamification-based mobile applications are effective in improving dental and oral health knowledge and behavior in elementary school children. Keywords: Mobile Application, Gamification, Children's Dental Health, Digital Education, Community Dentistry, Oral Health Behavior
Item Type: | Article |
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Subjects: | R Medicine > RK Dentistry |
Divisions: | Karya Dosen > Fakultas Kedokteran Gigi |
Depositing User: | Unnamed user with email rio.mahardiko@gmail.com |
Date Deposited: | 09 Aug 2025 10:23 |
Last Modified: | 09 Aug 2025 10:23 |
URI: | http://repository.unik-kediri.ac.id/id/eprint/918 |
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